Speaking with Destructoid, creative director Lars Gustavsson said “It wasn’t like when things surfaced in the beta we were caught by surprise and started fixing the main game.”
“The main game was more or less done. It was more validating what we knew. We just checked our lists of already implemented fixes and said ‘Yeah, yeah we know about that one’ or ‘Oh yeah, that old one.’”
Although the developer confirmed it was already aware of the beta bugs, it insisted the beta was not a waste of time for players, as they did come across some interesting results.
“There were things we found. The pace of scoring, that people were scoring so quick took us by surprise. A lot of good findings that will make it a better experience,” Gustavsson explained.
The beta for Battlefield 3 recieved quite a bit of flak for its bugs, which caused many gamers to cancel their pre-orders. However, DICE has on many occasions defended the beta, saying it is representative of an early build of the game.
Battlefield 3 releases next week on PlayStation 3, PC and Xbox 360.